Monster Hunter Tri
Released in Japan in 2005, Monster Hunter series is a particularly popular in Japan. And now that Monster Hunter Tri arrives to try an approach on the Wii. Keeping the same ingredients as the previous versions, the title offers a free online mode where players can meet and share their adventures.
Everything starts with the creation of his character. After some purely aesthetic choice, the player discovers the village Moga, recently damaged by an earthquake. The environments are pretty and colorful but small disappointment, the player is limited by invisible walls. The monsters look like dinosaurs and others are closer to the dragons. To know who he is dealing, the player can target a monster with his wiimote and enter data in a notebook in order to identify all the creatures in the game but the hunter does not have to be limited to this hunt. Indeed, he may recover resources to help improve the village, manage plantations and farms of insects or perform tasks assigned by the inhabitants. These missions are to fulfill targets and help the progression of the story. Too bad the police element is very small and uncomfortable to read at once.
If the idea of departure is appealing, it is unfortunately affected by numerous small defects that accumulate and which can irritate the game quickly. Fishing, mining, hunting, cooking, harvesting. So many things on the menu! And what remains in people’s minds is: the pitiful resistance of some materials needed to carry out these activities. In fact, it only takes a few unfortunate uses for an object is destroyed. The pickaxe breaks very quickly, the weapons also lose their edges very quickly and need to be re-sharpened or improved. A better weapon can extend its use. For consumables, the simplest solution is to buy in bulk, rather delicate operation at the beginning of the game as the player sees his funds still very limited. Especially as the hunter leaves with a very light equipment: no armor and just a small sword.
On the equipment side, the player has several weapons and armor he can buy, build and improve. Hammer, spear, short sword, shield, long or large, morpho-ax, each weapon has more or less range, speed. The player takes the weapon of choice according to their affinities or depending on the chosen mission. However it is not possible to change weapons other than his house. The hunter can get new equipment in the store when buying by bringing together materials for shaping. The idea of not reducing the player to only one type of weapon is good because it pushes to try out all styles. In addition, some monsters are easier to beat with a particular type of weapon.
Fighting change with the equipment. A two-handed sword is much slower than a short sword. We must also take into account the scope and speed to best manage the clashes especially since it is not possible to target a creature. Many shots are given in a vacuum and the situation becomes even more difficult when fighting in the seabed. We need to manage the height, but also succeed in a blow to his opponent and alas, it is a challenge not always pleasant to meet. Monster Hunter Tri can be played with a Wiimote and Nunchuck or Wii joystick (the joystick is not compatible with Game Cube) and a Wiimote. The handle is really handy even if the new player may feel a little lost in particular in the controls. The title features many of the actions and the handle gives the impression of lack of keys. Some have multiple uses (for storing a weapon that is identical to that used for an object) and the beginning of the game, players feel a little disoriented.
Some monsters are present and in greater numbers as it is day or night. The bugs do not remain motionless: they roam, rest, and flee when predators are in an area. The world is alive. Many regions are therefore to unlock as mountains, deserts, volcanoes, underwater. The creatures vary depending on location that promises a fairly extensive bestiary. In villages, forecasts are available for the events related to monsters including the presence of large animals in order to get its teeth into a real challenge. The missions are carried out in limited time which is not always pleasant even if the time limit is generally quite broad. However, they are fairly repetitive quickly (fetch objects, fish, kill monsters …).
The adventure is more difficult solo since overcoming monsters huge demand for property watch movements and attacks them in order to know when to attack and when to flee. Provided you have done several quests solo, the hunter may be accompanied by a strange creature called Cha-Cha. This can help with different credentials stored in its masks and dancing. It may well inform the player in dark cellars, to provide oxygen in the water, do some damage to the enemy, increase statistics such as attack, defense. Cha-Cha is an important companion quickly can make a good additional support for lone players.
The strength of Monster Hunter Tri is the multiplayer. The cooperation takes place through local arena mode that allows two players to share the screen of their console and their quests by the online mode that allows groups of up to four hunters. For the latter, players have the ability to create or locate a city: a sort of rendezvous point where players go. A person can play both with his friends than with strangers. All this small world can connect to servers choosing different targets to help hunters to join the city which best corresponds. Thus we find servers for hunters of a certain rank, those looking for a particular monster or free servers.
Who says “multiplayer” also says “communication” because in this kind of game where the hunt for monsters and the strategy to overcome these is obvious, the return of Wii Speak is welcome. Indeed, it is always better to act in the moment to reorganize the group rather than seek the right phrase from a menu of chat or write a statement while the big monster on the corner of biting finish leg one of your companions. For those who are allergic to this means of communication or who do not have the latter, it is possible to connect a standard USB keyboard to the console. However, its use is not really practical, especially if we juggle from one device to another in the heat of the action.
Conclusion
With graphics quite worked a lifetime as impressive as some of the monsters in the game, living environments and a multiplayer that allows truly appreciate the game, Monster Hunter Tri still a game very atypical. The bases are interesting to know how to manage his character, expand it and its environment. But the title still has its share of flaws that are recurring and may annoy some (low resistance objects, font too small, invisible walls, and repetitive hand). In contrast, the most impressive monsters know quickly put heavy pressure on many hunters who become captivated by the beast especially during the first meeting. Players and players who are looking for experience seeking efforts, investments may be, patience and coolness (sharpen his gun killed both creatures, it’s really annoying) then the hunt is on!