Ninokuni The Another World Review
After dozens of years to be courted by the world of video games, the legendary Studio Ghibli has finally yielded to the advances of Level-5. Beginning of the romance on the DS.
All About My Mother
Even for children, it always takes a tragedy to give his original rationale for a narrative. Ninokuni do not go with the back of a spoon: it’s running to help his son Oliver, too busy to play, Arie Mother “singletons” known as the cut in Miyazaki’s films will find death. The boy could do nothing to save her from the disease which was eating. Tortured by remorse, he cries with big drops on the plush precisely given by his mother.
Shizuku, it is called, will come to life and tell him that in fact there are two parallel realities inseparable, two sides of same coin. It is ours, where there is the reality and where we pay taxes. And then the “second”, that evoked in the Japanese title, populated by fantastic animals and magicians, a fantastic world stamped “Studio Ghibli”. All human beings exist in these two continuums, but living different lives. His mother is alive, somewhere in this second world, and no evil sorcerer is going to put in her way to find it, not even the final boss.
“Ghibli has decided not to end up like the dinosaurs”
No tale of revenge, or even less fratricidal war of treason, just the pain of a orphaned kid, this will be the matrix shown Studio Ghibli for its entry into the world of video games. Yet we should remember that his mentor, Hayao Miyazaki (director of Princess Mononoke, Spirited Away, Totoro, and so many other classics listed in the pantheon of animation) has always expressed a deep disgust for video games and contempt for everything that is “NoveltyGifts multimedia.” Sad reality that the studio needs to prepare seriously for the post-Miyazaki, which in recent times, no longer writes the scenarios (as is the case of the last Arrietty, the small world of scroungers). Change or disappear, Ghibli has decided not to end up like the dinosaurs.
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Tetris the game that helps victims of Post Traumatic Stress
Those who have ever dreamed of Tetris bricks enquiller should frown on reading the following (just a reminder, Tetris, that’s it, now you can play here). According to scientists at the University of Oxford, playing Tetris would help reduce the painful flashbacks associated with post-traumatic stress disorder (PTSD, or PTSD). Some victims of particularly violent events (of road casualties to the military through humanitarian workers experiencing difficult missions in fact, as defined by Wikipedia, “after an immediate reaction to the event, intense fear, a sense of helplessness or horror. PTSD sometimes occurs following acute stress reaction to the anxiety-producing situation but it can also occur much later (after several weeks or months). ”
Return to Tetris and its effect on victims. The game, or rather the visual simplicity of this very addictive game that has made it successful, would have healing properties because, according to researchers, it competes with the memory areas that operate the flashbacks – the violent scenes are relived by the victims).
Researchers at Britain’s University and have asked 60 healthy volunteers watch a video containing violent images. After a break of 30 minutes, the group was divided into three. 20 have played Tetris 10 minutes, 20 in another game – Pub Quiz Machine 2008 – for 10 minutes and 20 also did nothing.
For researchers, who have played Tetris experienced fewer flashbacks than others, while those who played the other game had more than any other.
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Arcania gothic 4 review
If the Gothic series has sometimes incurred the wrath of the players (remember the controversy at the output of third installment), see a new studio take a torch abandoned by its creators is never a good sign. In the case of Arcania: Gothic 4, it takes no more than five minutes to see the extent of damage! The little guys at Spellbound announce the color from the tutorial, a real torture tester. In extension, this tutorial we propose to discover the main commands and the game interface through a mission in three parts: the father of the lovely Ivy agrees to give us his manuscript provided to perform three tests.
Tests without much interest, rather long and of course that leaves no latitude of action to the player, the ultimate goal anyway to reach the summit of a mountain in order to attend – powerless – the landing of the army Rhobar King III and the massacre of the entire village, including bride. Logically, our hero wants to swear the whole world and his gods that he will have his revenge … Aided by a certain Diego, so he sailed for the continent Argaan where he will try to clarify things, to understand why Rhobar III – normally weighted in nature – has embarked on the massacre of defenseless civilians.
Alas, in reality, there is no question of investigating or conducting his own boat and the scenario seems as frozen as the story evolves – awkwardly – along a track which provided few surprises. Probably to win more casual players, the developers have actually decided to simplify things considerably and it is as if the player was under constant frame designed by Spellbound. The main quest evolves perfectly linear, the player decides to nothing and it did not seem to see his actions affect in any manner whatsoever to the world around them.
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Nintendo Dsi grows and becomes XL
Who knows the famous manufacturer Nintendo? An icon in the video game world for the development of new and fascinating stories both for its virtual console specifically designed for children and adults make followers of Nintendo.
One of the features favorites from the Nintendo console is the ability to insert into a pocket Nintendo play station and bring the fun with you wherever you go without too much difficulty, ideal for those who must entertain the children while traveling or while on the move very long time and wants a temporary entertainment.
But for the same reason some of the most apprehensive parents were a bit ‘worried about the reduced size of the screens of the console and then the difficulty of play. The new version, the XL fact is, as you can imagine a Nintendo console in all respects but with an added extra, slightly heavier and large the cost is very similar to the previous one size bigger, which should contribute to good viewing of images and a higher quality of play.
That Nintendo has been pushing in this direction by the needs of the market is undeniable but the demand comes mostly from the older generation, those older people who have had to admit he still loves video games but to be quite limited by the size of the console that require too much speed and excellent view for proper use.
The future of Wii console
Shigeru Miyamoto has spoken about the future of the Wii console and the 3D is not the program.
It was during an interview with our German colleagues Spiegel that Shigeru Miyamoto spoke about the upcoming Wii console. He said the transition from 3D to the Wii is not the next step in the evolution of the console, particularly because of the fact many consumers do not have this kind of TV.
“I do not think the Wii 3D is our next step. One of the reasons why the Wii is so successful is that people do not need to own any HD equipment to appreciate what the Wii offers. The Nintendo 3DS is possible because it is a portable console and there is no need to wear glasses. For the living room, consumers will need a 3D television and it will take a long time before enough homes have them. Many people take pleasure with the Wii, there are still many good games coming. But since the launch of a console, we think of next. We look at the market carefully. When it’s time we will announce the successor to console the Wii. But this is not forthcoming. “
PS3 Slim White 320GB
Playstation Slim White features a 160GB hard drive available soon in Japan. Sony has confirmed the arrival on Japanese soil of a new version of its console. The new Playstation 3 White (Classic White) will be available from July 29 and will be equipped with a 160GB hard drive (29,980 yen, or about 272 euros). At the same time, new versions of the Playstation 3 Slim black will be available. A model with a 160GB hard drive (29,980 yen, or about 272 euros) or a hard disk of 320 GB (CECH-2500B – 34,980 yen, or about 317 euros).
On July 29th, our Japanese friends will also get a DualShock 3 white sold at a price of 5500 yen (about 50 euros) and a support for holding the console vertically, meanwhile sold at a price of 2000 yen (about 18 euros).
It now remains is to await the confirmation of the arrival of this machine in Europe, or simply the arrival of a Playstation 3 equipped with 320 GB HDD
High Stakes on the Vegas Strip: Poker Edition for PS3
The Las Vegas Strip as if you were there!
Sit at a table of opponents impassible and find all the intensity of Las Vegas. Play Poker No-Limit and Limit in five different types of games including Texas Hold’em, Super Hold’em and Billabong!
Put your skills to the test against the AI or challenge up to five other people in an intense multiplayer mode, to become undisputed champion of online poker! Increase the setting and risk everything in High Stakes mode along the Las Vegas Strip.
- How intense multiplayer: Challenge up to 5 other people.
- Rankings online and in-depth game statistics.
- Make your way in the competition in Turbo mode!
Dead To Rights: Retribution
After two episodes more or less successful, especially on Playstation 2 and Xbox, Dead to Rights series, this action games returns to the limelight with Retribution. Developed by Volatile Games, this new album marks the return of Jack Slate, a cop with unorthodox methods, and Shadow, a dog more obedient, always there to lend a hand to his master.
So, direction Grant City, a once-thriving town. Jack Slate, a good officer that he is trying to put some order into this, but did not count on the villains who inhabit the dark streets of Grant City. Divided into ten chapters, the history of Dead To Rights: Retribution takes us to explore different places, while allowing us to embody in turn Jack or Shadow.
Expert in encounter combat, sniper in his spare time, Jack is not in the lace to show the number of keystrokes allowing him to harm his enemies. Able to make a few strokes down his opponent at the time, it can also disarm, parry one of his attacks, use it as a shield or even throw a few meters away. Making all these chains or some perfect shots in the head also allows Jack to increase its tonnage of concentration. Slowing down time, this last used wisely, give him the opportunity to overcome several enemies quickly. Rushing into the crowd, more often than usual, Jack did not forget for many to take cover behind various elements of the sets specially placed for the occasion.
In turn, Shadow leans more finesse. King of the infiltration, he uses his abilities to dog discreetly approach its prey, but beware: woe betide anyone who crosses his path while! In fact, Shadow does not beat around the bush to eliminate his enemies. Biting, scratching furiously, he did die in a pool of blood. Formidable, the Shadow is just as well when operating alone, or in support of his master. Able to go on a scout, he also attacks on command, or relates to Jack a gun that was lying around there. What better then, to fill ammunition when we are caught under fire?
Once they spotted us, he does not hesitate to empty their magazine on our position. Completely silly, they throw themselves headlong into the jaws of death, not knowing a single second of what awaits them. That we do not have too bothered if the gameplay of Dead to Rights was not as rough. So, the sight more than improved, in addition to interaction problems with set pieces during the last cover or with the enemy when it comes to disarm. We can also add many blocks of stone, walls and other items behind which it is impossible to hide. That is so painful to see Jack take it all over their faces, simply because he does not respond to the finger and the eye.
The character animations are sometimes ridiculous, and even if shadow often acts as a real dog, the middle part of the latter closer to the lion than the husky. Sound side, our fellow travelers have chosen not to attempt the language of Moliere, though they took, even though, once again, do not expect miracles in the dialogues.
Here, no question of carrying all kinds of challenges or to run after some improvements, there is nothing to unlock or to harvest, with some police badges scattered here and there (5 per chapter), we push back on this Dead To Rights: Retribution. Do not rely on either the presence of a multiplayer mode that would allow us to enjoy, for example, complicity between Jack and Shadow or two players to take control of the two main characters. Not really difficult in the operating officer (Agent difficulty setting is the easiest and most difficult Commissioner), the title of Namco Bandai we have not held more than eight hours before our screen.
Conclusion
In trying too hard to do as all good action games or infiltration present or past (Gear Of War, Batman: Arkham Asylum, Splinter Cell, etc..) Dead To Rights: Retribution in oblivion the essential: copy c ‘ is good, but do not do it halfway. Starved of originality, full of imperfections either in gameplay or directing, as Namco Bandai will not mark the minds, sound may be lacking in those games just nags!
Super Street Fighter IV
The three main chapters of the saga have been several drafts, rebalancing between small and large innovations before realizing their full potential. There is no guarantee therefore that Super Street Fighter IV is the last of his line. Still, after many sessions inflamed, the finding is both clear and expected: that easily supplants its evolution model while retaining enough below the elbow for a third round.
Summarize the program for Super Street Fighter IV in a nutshell is finally easy: 10 new characters including two new songs, new Ultra per head, five new sets, and an online mode retyped in large widths, packed is weighed. Stated like this, one could almost wonder if forty euros are not required too. This should not forget that at the time of Super Street Fighter II for Super Nintendo had to blow up the savings account for a far, but far less generous. Certainly, as we shall see, Super Street Fighter IV does not offer everything we were entitled to expect but it would be an exaggeration to argue openly about its price. That being said, we shall not return.
The greatest strength of Super Street Fighter IV is obviously his casting. Capcom dares to 10 in one batch, cash, never seen. But where the previous installment in the series often greeted their quota of new mugs, SSFIV be “happy” with two actors completely unprecedented: Juri and Hakan. Two figures are total opposites. Juri is the kind of character immediately appealing. From its first design, sexy, feline frankly inspired. By then his style is accessible, dramatic and terribly effective. No doubt this is a protagonist destination for newcomers. With an arsenal of outrageous moves priorities, an air kick, which besides being relatively safe and particularly difficult to anticipate, offers Ultra juggle totally free, the fine should be imposed as a Korean opponent must each game session online.
Monster Hunter Tri
Released in Japan in 2005, Monster Hunter series is a particularly popular in Japan. And now that Monster Hunter Tri arrives to try an approach on the Wii. Keeping the same ingredients as the previous versions, the title offers a free online mode where players can meet and share their adventures.
Everything starts with the creation of his character. After some purely aesthetic choice, the player discovers the village Moga, recently damaged by an earthquake. The environments are pretty and colorful but small disappointment, the player is limited by invisible walls. The monsters look like dinosaurs and others are closer to the dragons. To know who he is dealing, the player can target a monster with his wiimote and enter data in a notebook in order to identify all the creatures in the game but the hunter does not have to be limited to this hunt. Indeed, he may recover resources to help improve the village, manage plantations and farms of insects or perform tasks assigned by the inhabitants. These missions are to fulfill targets and help the progression of the story. Too bad the police element is very small and uncomfortable to read at once.
If the idea of departure is appealing, it is unfortunately affected by numerous small defects that accumulate and which can irritate the game quickly. Fishing, mining, hunting, cooking, harvesting. So many things on the menu! And what remains in people’s minds is: the pitiful resistance of some materials needed to carry out these activities. In fact, it only takes a few unfortunate uses for an object is destroyed. The pickaxe breaks very quickly, the weapons also lose their edges very quickly and need to be re-sharpened or improved. A better weapon can extend its use. For consumables, the simplest solution is to buy in bulk, rather delicate operation at the beginning of the game as the player sees his funds still very limited. Especially as the hunter leaves with a very light equipment: no armor and just a small sword.